Peer Reviewed

Beyond the screen: how virtual reality shapes sustainable behaviours in ecotourism through uses and gratifications theory

Type of paper: Research Article

Authors

Remus-Ion Hornoiu

Corresponding Author

Affiliation: Bucharest University of Economic Studies, Bucharest, Romania

Email: remus.hornoiu@com.ase.ro

https://orcid.org/0000-0002-8509-4928

Delia Popescu

Affiliation: Bucharest University of Economic Studies, Bucharest, Romania

Email: delia.popescu@com.ase.ro

https://orcid.org/0009-0003-7605-3280

Ionuţ-Andrei Militaru

Affiliation: Bucharest University of Economic Studies, Bucharest, Romania

Email: militaruionut21@stud.ase.ro

https://orcid.org/0009-0004-9540-301X

Angelina De Pascale

Affiliation: University of Messina, Messina, Italy

Email: angela.depascale@unime.it

https://orcid.org/0000-0002-7550-9798

Luciana-Floriana Poenaru

Affiliation: Bucharest University of Economic Studies, Bucharest, Romania

Email: luciana.holostencu@com.ase.ro

https://orcid.org/0009-0005-5671-0575

Marius Lucian Breabăn

Affiliation: Bucharest University of Economic Studies, Bucharest, Romania

Email: breabanmarius22@stud.ase.ro

Published:June 15, 2024

How to Cite

Hornoiu, R.-I., Popescu, D., Militaru, I.-A., De Pascale, A., Poenaru, L.-F., & Breabăn, M. L. (2024). Beyond the screen: how virtual reality shapes sustainable behaviours in ecotourism through uses and gratifications theory. CACTUS Tourism Journal, 29 (1). doi.org/10.24818/CTS/6/2024/1.03

Based on the official APA guide. Review the full set of examples.

© 2024 The Author(s);

Licensed under CC BY-NC 4.0

Abstract

This study examines the relationships between ascribed responsibility, uses and gratifications, behavioural involvement, and visit intentions among Sicilian tourists using virtual reality (VR) to explore Romanian rural ecotourism destinations. Utilizing the Uses and Gratifications theory, it investigates how VR content's informativeness, playfulness, and social interactivity impact user engagement and behavioural intentions. Findings reveal that higher ascribed responsibility enhances gratifications from VR experiences, which increases behavioural involvement, essential for ecotourism. However, ascribed responsibility alone does not directly influence visit intentions, indicating the role of additional factors. A significant contribution of this research is the identification of a serial mediation model where uses and gratifications and behavioural involvement totally mediate the ascribed responsibility-visit intention relationship. This model highlights the complex interplay between cognitive, affective, and behavioural responses, demonstrating that ascribed responsibility enhances uses and gratifications, leading to increased behavioural involvement and, ultimately, visit intentions. The study extends the Uses and Gratifications theory into VR and ecotourism, emphasizing environmental responsibility in media engagement. Practical implications include strategies for tourism marketers to foster environmental responsibility and for VR developers to create engaging, informative, and interactive experiences. Policymaker scan use these insights to promote sustainable tourism through supportive VR content development.

Keywords

Virtual reality, ecotourism, ascribed responsibility, uses and gratifications, behavioural involvement, serial mediation, tourist behaviour

JEL Classification

L83, Z32

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