Exploring war tourism through the use of virtual reality in the context of conflict situations
Type of paper: Research Article
Authors
Remus-Ion Hornoiu
Affiliation: Bucharest University of Economic Studies, Bucharest, Romania
Email: remus.hornoiu@com.ase.ro
Delia Popescu
Affiliation: Bucharest University of Economic Studies, Bucharest, Romania
Email: delia.popescu@com.ase.ro
Ionut-Andrei Militaru
Affiliation: Bucharest University of Economic Studies, Bucharest, Romania
Email: militaruionut21@stud.ase.ro
How to Cite
Hornoiu, R. I., Popescu, D., & Militaru, I. A. (2023). Exploring war tourism through the use of virtual reality in the context of conflict situations. CACTUS - Journal of Tourism Business, Management and Economics, 5 (1). doi.org/10.24818/CTS/5/2023/1.02
© 2023 The Author(s);
Licensed under CC BY-NC 4.0
Abstract
Keywords
JEL Classification
References
Anderson, J. C., & Gerbing, D. W. (1988). Structural equation modeling in practice: A review and recommended two-step approach. Psychological Bulletin, 103(3), 411–423. https://doi.org/10.1037/0033-2909.103.3.411
Bagozzi, R. P., Davis, F. D., & Warshaw, P. R. (1992). Development and test of a theory of technological learning and usage. Human Relations, 45(7), 659–686. https://doi.org/10.1177/001872679204500
Beck, J., Rainoldi, M., & Egger, R. (2019). Virtual reality in tourism: A state-of-the-art review. Tourism Review, 74(3), 586–612. https://doi.org/10.1108/TR-03-2017-0049
Berg, L. P., & Vance, J. M. (2017). Industry use of virtual reality in product design and manufacturing: A survey. Virtual Reality, 21(1), 1–17. https://doi.org/10.1007/s10055-016-0293-9
Caciora, T., Grigore, V. H., Ilieș, A., Baias, S., Ilieș, D. C., Josan, I., & Hodor, N. (2021). The use of virtual reality to promote sustainable tourism: A case study of wooden churches historical monuments from Romania. Remote Sensing, 13(9), Article 1758. https://doi.org/10.3390/rs13091758
Cegarra-Navarro, J., Reverte, C., Gómez-Melero, E., & Wensley, A. K. (2016). Linking social and economic responsibilities with financial performance: The role of innovation. European Management Journal, 34(5), 530–539. https://doi.org/10.1016/j.emj.2016.02.006
Chiao, H., Chen, Y., & Huang, W. (2018). Examining the usability of an online virtual tour-guiding platform for cultural tourism education. The Journal of Hospitality, Leisure, Sport & Tourism Education, 23, 29–38. https://doi.org/10.1016/j.jhlste.2018.05.002
Coles, T. (2000). Dark tourism: The attraction of death and disaster. International Journal of Tourism Research, 4(6), 485–486. https://doi.org/10.1002/jtr.371
Davis, F. D. (1985). A technology acceptance model for empirically testing new end-user information systems: Theory and results (Doctoral dissertation, Massachusetts Institute of Technology). http://hdl.handle.net/1721.1/15192
Davis, F. D. (1989). Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS Quarterly, 13(3), 319–340. https://doi.org/10.2307/249008
Davis, F. D., Bagozzi, R. P., & Warshaw, P. R. (1989). User acceptance of computer technology: A comparison of two theoretical models. Management Science, 35(8), 982–1003. https://doi.org/10.1287/mnsc.35.8.982
Disztinger, P., Schlögl, S., & Groth, A. (2017). Technology acceptance of virtual reality for travel planning. In R. Schegg & B. Stangl (Eds.), Information and communication technologies in tourism 2017. Springer. https://doi.org/10.1007/978-3-319-51168-9_19
Dwivedi, Y. K., et al. (2022). Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy. International Journal of Information Management, 66, 1–55. https://doi.org/10.1016/j.ijinfomgt.2022.102542
Geng, L., Li, Y., & Xue, Y. (2022). Will the interest triggered by virtual reality (VR) turn into intention to travel (VR vs. corporeal)? The moderating effects of customer segmentation. Sustainability, 14(12), Article 7010. https://doi.org/10.3390/su14127010
Giddy, J. K., & Webb, N. L. (2018). Environmental attitudes and adventure tourism motivations. GeoJournal, 83(2), 275–287. https://doi.org/10.1007/s10708-017-9768-9
Guttentag, D. (2010). Virtual reality: Applications and implications for tourism. Tourism Management, 31(5), 637–651. https://doi.org/10.1016/j.tourman.2009.07.003
Hair, J. F., Ringle, C. M., & Sarstedt, M. (2011). PLS-SEM: Indeed, a silver bullet. The Journal of Marketing Theory and Practice, 19(2), 139–152. https://doi.org/10.2753/MTP1069-6679190202
Hall, C. M. (1994). Tourism and politics: Policy, power, and place. Wiley.
Hall, C. M., Timothy, D. J., & Duval, D. T. (2003). Safety and security in tourism: Relationships, management, and marketing. Haworth.
Hatcher, L. (1994). A step-by-step approach to using the SAS system for factor analysis and structural equation modeling. SAS Institute.
Henderson, J. C. (2007). Tourism crises: Causes, consequences and management. Butterworth-Heinemann.
Henseler, J., Hubona, G., & Ray, P. A. (2016). Using PLS path modeling in new technology research: Updated guidelines. Industrial Management & Data Systems, 116(1), 2–20. https://doi.org/10.1108/IMDS-09-2015-0382
Henseler, J., Ringle, C. M., & Sinkovics, R. R. (2009). The use of partial least squares path modeling in international marketing. Advances in International Marketing, 20, 277–319. https://doi.org/10.1108/S1474-7979(2009)0000020014
Hong, J., Hwang, M., Tai, K., & Lin, P. (2021). The effects of intrinsic cognitive load and gameplay interest on flow experience reflecting performance progress in a Chinese remote association game. Computer Assisted Language Learning, 34(3), 358–378. https://doi.org/10.1080/09588221.2019.1614068
Hsu, C. L., & Lu, H. P. (2004). Why do people play on-line games? An extended TAM with social influences and flow experience. Information and Management, 41(7), 853–868. https://doi.org/10.1016/j.im.2003.08.014
Huang, Y. C., Backman, K. F., Backman, S. J., & Chang, L. L. (2016). Exploring the implications of virtual reality technology in tourism marketing: An integrated research framework. International Journal of Tourism Research, 18(2), 116–128. https://doi.org/10.1002/jtr.2038
Hubert, M., Blut, M., Brock, C., Zhang, R. W., Koch, V., & Riedl, R. (2019). The influence of acceptance and adoption drivers on smart home usage. European Journal of Marketing, 53(6), 1073–1098. https://doi.org/10.1108/EJM-12-2016-0794
Kanchanatanee, K., Suwanno, N., & Jarernvongrayab, A. (2014). Effects of attitude toward using, perceived usefulness, perceived ease of use and perceived compatibility on intention to use e-marketing. Journal of Management Research, 6(3). https://doi.org/10.5296/jmr.v6i3.5573
Kim, D. Y., Park, J., & Morrison, A. M. (2008). A model of traveler acceptance of mobile technology. International Journal of Tourism Research, 10(5), 393–407. https://doi.org/10.1002/jtr.669
Kim, M. J., Lee, C. K., & Jung, T. (2020). Exploring consumer behavior in virtual reality tourism using an extended stimulus-organism-response model. Journal of Travel Research, 59(1), 69–89. https://doi.org/10.1177/0047287518818915
Kline, R. B. (2005). Principles and practice of structural equation modeling (2nd ed.). Guilford Press.
Li, Y., Liang, J., Huang, J., Yang, M., Li, R., & Bai, H. (2022). Would you accept virtual tourism? The impact of COVID-19 risk perception on technology acceptance from a comparative perspective. Sustainability, 14(19), Article 12693. https://doi.org/10.3390/su141912693
Lim, W. M., Chin, M. W. C., Ee, Y. S., Fung, C. Y., Giang, C. S., et al. (2022). What is at stake in a war? A prospective evaluation of the Ukraine and Russia conflict for business and society. Global Business and Organizational Excellence, 41(6), 23–36. https://doi.org/10.1002/joe.22162
Mahrouse, G. (2016). War-zone tourism: Thinking beyond voyeurism and danger. ACME: An International Journal for Critical Geographies, 15(2), 330–345. https://acmejournal.org/index.php/acme/article/view/1304/1175
Manis, K. T., & Choi, D. (2019). The virtual reality hardware acceptance model (VR-HAM): Extending and individuating the technology acceptance model (TAM) for virtual reality hardware. Journal of Business Research, 100, 503–513. https://doi.org/10.1016/j.jbusres.2018.10.021
Marasco, A., & Balbi, B. (2019). Designing accessible experiences for heritage visitors through virtual reality. E-Review of Tourism Research, 17(3). https://ertr-ojstamu.tdl.org/ertr/article/view/526
Montoya, J. A., & Ruiz-Molina, M. E. (2019). Enhancing visitor experience with war heritage tourism through information and communication technologies: Evidence from Spanish Civil War museums and sites. Journal of Heritage Tourism, 15(5), 500–510. https://doi.org/10.1080/1743873X.2019.1692853
Morakabati, Y., Fletcher, J., & Beavis, J. (2017). State of play: The impact of geopolitical events on international tourism in 2017. Travelzoo ITB Berlin.
Nisbett, M. (2007). The impact of war on Iraq’s cultural heritage. Heritage at Risk Report 2002/2003, 113–127. https://www.academia.edu/64338702/The_Impact_of_War_on_Iraq_s_Cultural_Heritage
Pizam, A., & Mansfeld, Y. (1996). Tourism, crime, and international security issues. Wiley.
Reddy, M. V., Boyd, S. W., & Nica, M. (2020). Towards a post-conflict tourism recovery framework. Annals of Tourism Research, 84, Article 102940. https://doi.org/10.1016/j.annals.2020.102940
Ringle, C., Sarstedt, M., Mitchell, R., & Gudergan, S. (2018). Partial least squares structural equation modeling in HRM research. The International Journal of Human Resource Management, 31(12), 1–27. https://doi.org/10.1080/09585192.2017.1416655
Sarkady, D., Neuburger, L., & Egger, R. (2021). Virtual reality as a travel substitution tool during COVID-19. In Information and communication technologies in tourism (pp. 452–463). https://doi.org/10.1007/978-3-030-65785-7_44
Schaffer, V., Bec, A., Moyle, B. D., & Scott, N. (2018). VR technology gives new meaning to “holidaying at home.” But is it really a substitute for travel? The Conversation. https://theconversation.com/vr-technology-gives-new-meaning-to-holidaying-at-home-but-is-it-really-a-substitute-for-travel-101258
Schiopu, A. F., Hornoiu, R. I., Padurean, M. A., & Nica, A. (2021). Virus tinged? Exploring the facets of virtual reality use in tourism as a result of the COVID-19 pandemic. Telematics and Informatics, 60, Article 101575. https://doi.org/10.1016/j.tele.2021.101575
Schiopu, A. F., Hornoiu, R. I., Padurean, M. A., & Nica, A. (2022). Constrained and virtually traveling? Exploring the effect of travel constraints on intention to use virtual reality in tourism. Technology in Society, 71, Article 102091. https://doi.org/10.1016/j.techsoc.2022.102091
Shao, D., & I-Jui, L. (2020). Acceptance and influencing factors of social virtual reality in the urban elderly. Sustainability, 12(22), Article 9345. https://doi.org/10.3390/su12229345
Shen, S., Xu, K., Sotiriadis, M., & Wang, Y. (2022). Exploring the factors influencing the adoption and usage of augmented reality and virtual reality applications in tourism education within the context of COVID-19 pandemic. Journal of Hospitality, Leisure, Sport & Tourism Education, 30, Article 100373. https://doi.org/10.1016/j.jhlste.2022.100373
Strange, C., & Kempa, M. (2003). Shades of dark tourism: Alcatraz and Robbin Island. Annals of Tourism Research, 30(2), 386–405. https://doi.org/10.1016/S0160-7383(02)00102-0
The Economist Intelligence Unit. (2022). How the war in Ukraine will affect tourism: Explore the prospects for Europe’s travel sector in 2022. https://www.eiu.com/n/campaigns/how-the-russia-ukraine-war-will-affect-tourism/
Theodoru, D. R., & Schiopu, A. F. (2022). Customer perceptions about the hospitality industry during the COVID 19 pandemic. Cactus: The Tourism Journal for Research, Education, Culture and Soul, 4(2), 9–18. https://doi.org/10.24818/CTS/4/2022/2.01
Tokel, S. T., & İsler, V. (2013). Acceptance of virtual worlds as learning space. Innovations in Education and Teaching International, 52(3), 1–11. https://doi.org/10.1080/14703297.2013.820139
Venkatesh, V., & Davis, F. D. (2000). Theoretical extension of the technology acceptance model: Four longitudinal field studies. Management Science, 46(2), 186–204. https://www.jstor.org/stable/2634758
Venkatesh, V., Morris, M. G., Davis, G. B., & Davis, F. D. (2003). User acceptance of information technology: Toward a unified view. MIS Quarterly, 27(3), 425–478. https://doi.org/10.2307/30036540
Weaver, D., Tang, C., Shi, F., Huang, M.-F., Burns, K., & Sheng, A. (2018). Dark tourism, emotions, and postexperience visitor effects in a sensitive geopolitical context: A Chinese case study. Journal of Travel Research, 57(6), 824–838. https://doi.org/10.1177/0047287517720119
Williams, N. L., Wassler, P., & Fedeli, G. (2023). Social representations of war tourism: A case of Ukraine. Journal of Travel Research, 62(4), 926–932. https://doi.org/10.1177/00472875221146797
Yeh, S.-C., & Lin, P.-H. (2019). How motion-control influences a VR-supported technology for mental rotation learning: From the perspectives of playfulness, gender difference and technology acceptance model. International Journal of Human–Computer Interaction, 35(18), 1736–1746. https://doi.org/10.1080/10447318.2019.1571784
Yoon, Y., & Uysal, M. (2005). An examination of the effects of motivation and satisfaction on destination loyalty: A structural model. Tourism Management, 26(1), 45–56. https://doi.org/10.1016/j.tourman.2003.08.016
Zheng, C., Zhang, J., Qiu, M., Guo, Y., & Zhang, H. (2019). From mixed emotional experience to spiritual meaning: Learning in dark tourism places. Tourism Geographies, 1–22. https://doi.org/10.1080/14616688.2019.1618903